Most Metamorphs will spend a lot of time on the frontlines, and the extra damage that comes from attacks of opportunity is very welcome. Metamorphs begin with a Talent point spent on Opportunist, which is good choice for them. Offensive Warfare skills can easily be the main source of damage for a Metamorph build, especially when equipped with a powerful weapon, and this only gets better as they pump more and more points into Strength. As a Strength-focused character, a Metamorph will deal a ton of damage with Warfare skills and gain some powerful utility while they're at it. RELATED: Which Divinity Original Sin II Mode Should You Play?Īny of the spellcasting skills can be great additions to a Metamorph's toolbox, but don't invest too heavily in them. Pair this with allies who can inflict a lot of elemental pain, and it's a recipe for success. Flay Skin might be the ultimate support Polymorph skill, stripping a foe of their Magic Armor and reducing their elemental resistances. The former divides the sum of Vitality and Physical Armor percentages of all units in an area, rather like Pain Split from Pokémon, and would be great in a one-sided melee against powerful, healthy foes. Persuasion, however, is a fine skill for a player character and can safely be left alone - having more dialogue options is always a good thing in DOS2.Įqualize and Forced Exchange are more situational skills that may not be worth memorizing, but more strategically-minded players will find they useful. Two-Handed can be swapped for any Ability that the player intends to use for fighting, including any of the magic Abilities depending on the build they are going for. They also allocate a point each in Two-Handed and Persuasion. Polymorph is the Ability of Choice for Metamorph builds, and this should remain untouched. The latter is especially useful for players who wish to accrue and use a wide variety of skills. ![]() Players should swap Finesse for a more useful Attribute, such as Constitution or Memory. Strength is crucial for Metamorphs, as it affects the power of offensive Polymorph skills, and Finesse is there because the class seems to want the player to use a Spear, which is a Finesse weapon. The base class begins with its Attributes allocated in Strength and Finesse. The choice comes down to whether the player wants a more offensive or defensive Metamorph. Due to this, the Humans' bonuses to Critical Chance and Critical Hit can be very attractive, as can the Dwarves' large bonus to Vitality and Dodging. Metamorphs tend to be close and medium-range fighters that can adapt between the two. Knowing what a class' role on the battlefield is helps inform which race is ideal for the build.
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